Explicit Modules Name

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ishanijerin1
Posts: 62
Joined: Tue Jan 07, 2025 4:06 am

Explicit Modules Name

Post by ishanijerin1 »

In Swift, this feature is off by default, so you can turn it on by selecting YES from Project > Build Settings > ExplicitlyBuild Modules. In the build log, what was previously displayed as will
now be displayed as etc., making it easier to see where the failure occurred.
Compiling XXX…

Scan XXX…
Compile XXX…

You can see how much time is spent on each part of the slovenia email address build process in a graph. However, I couldn't figure out which button to press in Xcode to see such a graph. I also watched another video on explicitly built modules , but it didn't show how to do it. I'm planning to check what's happening in the official version of Xcode 16.

Debug
When building on Mac OS Sequoia or later and iOS 18 or later, DWARF5 debug symbols will be used, which will make processing faster.
I have uploaded debug symbols to Firebase Crashlytics, but will I have to re-upload them after this? I'd like to wait for further updates.
Xcode > What's New in Organizer
A new category called Launch. It seems to analyze if your app is taking a long time to launch.
The Disk Writes category was already there, but now arrows have been added to show whether an event has increased or decreased with each update of the app (like an arrow showing whether an item has gone up or down in the rankings).
*This is a supplement for those who are wondering what Organizer is.
If you have uploaded and published an app to the App Store, information is basically automatically collected in Organizer. Even if you have never built or archived an app with your own Xcode, it seems that information will be collected if the app was published with the Apple ID logged in to your Xcode, or if the app was published in the Apple Developer Program to which that Apple ID has been invited. It provides more information than Firebase Crashlytics, so it is recommended for investigations.
If something is taking a long time to write to disk, Xcode will display a purple warning and show you which code is causing the problem.
When a crash occurs, the code that was traced in which files until the crash is now displayed in order from top to bottom, which I think makes it a little easier to see. Below is an example of a sample app crashing.
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