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NFTs that leave the digital universe to end up in the real world

Posted: Mon Jan 06, 2025 5:11 am
by Mitu100@
Tulpamancer uses user-supplied information to spontaneously create virtual reality experiences that include, for example, replicas of the user's childhood home and favorite pet. In addition, an AI-generated voice guides the user through other environments recreated based on the user's input.


Generative Goods wants NFTs to not be trapped exclusively in digital spaces. That's why it first creates virtual NFTs for its customers and then prints them on T-shirts or caps.

By bringing NFTs into indonesia number screening the real world, their owners not only obtain the digital rights to the non-fungible tokens they have acquired, but can also display them as personalized items on clothing.


However, NFTs are only and exclusively possible in the case of NFTs created specifically by Generative Goods. NFTs from other companies cannot be printed.

In the words of Ana Duque , Strategy Director at Publicis Groupe: “We have come to count, in the sector reports, up to sixty trends per year . And, when everything is a trend, nothing is. We are not here to launch more, but to determine, with a powerful algorithm and research behind us, what is a trend and what is not . And, of course, to act accordingly from the perspective of business and communication.”